updates for 2nd video
This commit is contained in:
@@ -0,0 +1,2 @@
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build/
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out/
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@@ -29,7 +29,7 @@
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// "target": "windows-x64",
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// Targets.
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"targets": {
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"c3hat": {
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"client": {
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// Executable or library.
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"type": "executable",
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// Additional libraries, sources
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@@ -0,0 +1,29 @@
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module client;
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import std::net;
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import std::io;
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const uint BUFFER_SIZE = 4096;
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fn void? sendMsg(String url, uint port, String msg) {
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TcpSocket socket = tcp::connect(url, port)!;
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int pos = 0;
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while (try sent = socket.write(msg[pos:msg.len])) {
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if (sent == 0) break;
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pos += (int)sent;
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if (sent >= msg.len) break;
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}
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char[BUFFER_SIZE] buffer;
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usz recv = socket.read(&buffer)!;
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io::printfn("%s", (String)buffer[:recv]);
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}
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@@ -0,0 +1,21 @@
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module client;
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import std::io;
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fn int main(String[] args) {
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if (args.len < 4) {
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io::printn("error: not enough arguments");
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io::printfn("usage: %s <host> <port> <msg>", args[0]);
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return -1;
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}
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String host = args[1];
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uint? port = args[2].to_uint();
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if (catch err = port) {
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io::printfn("couldn't convert %s to a port", args[2]);
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return -1;
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}
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String msg = args[3];
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sendMsg(host, port, msg)!!;
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return 0;
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}
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@@ -0,0 +1,2 @@
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build/
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out/
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@@ -0,0 +1,45 @@
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{
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// Language version of C3.
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"langrev": "1",
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// Warnings used for all targets.
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"warnings": [ "no-unused" ],
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// Directories where C3 library files may be found.
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"dependency-search-paths": [ "lib" ],
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// Libraries to use for all targets.
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"dependencies": [ ],
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// Authors, optionally with email.
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"authors": [ "John Doe <john.doe@example.com>" ],
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// Version using semantic versioning.
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"version": "0.1.0",
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// Sources compiled for all targets.
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"sources": [ "src/**" ],
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// Test sources compiled for all targets.
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"test-sources": [ "test/**" ],
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// C sources if the project also compiles C sources
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// relative to the project file.
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// "c-sources": [ "csource/**" ],
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// Include directories for C sources relative to the project file.
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// "c-include-dirs": [ "csource/include" ],
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// Build location, relative to project file.
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"build-dir": "build",
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// Output location, relative to project file.
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"output": "build",
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// Architecture and OS target.
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// You can use 'c3c --list-targets' to list all valid targets.
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// "target": "windows-x64",
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// Targets.
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"targets": {
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"server": {
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// Executable or library.
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"type": "executable",
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// Additional libraries, sources
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// and overrides of global settings here.
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},
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},
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// Global settings.
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// CPU name, used for optimizations in the LLVM backend.
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"cpu": "generic",
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// Optimization: "O0", "O1", "O2", "O3", "O4", "O5", "Os", "Oz".
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"opt": "O0"
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// See resources/examples/project_all_settings.json and 'c3c --list-project-properties' to see more properties.
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}
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@@ -0,0 +1,14 @@
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module server;
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import std::io;
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import std::net;
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import std::collections;
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fn int main(String[] args) {
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String host = "localhost";
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uint port = 9500;
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uint backlog = 100;
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startServer(host, port, backlog)!!;
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return 0;
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}
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@@ -0,0 +1,96 @@
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module server;
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import std::io;
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import std::net;
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import std::collections;
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import std::thread::pool;
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const int BUFFSIZE = 4096;
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const int THREAD_COUNT = 100;
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fn void? startServer(String host, uint port, uint backlog=20) {
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bool shouldQuit = false;
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TcpServerSocket? server = tcp::listen(
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host, port, backlog,
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SocketOption.REUSEADDR,
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ip_protocol: IpProtocol.IPV4);
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if (catch err = server) {
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io::printfn("unable to create server socket %s", err);
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return;
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}
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defer {
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if (catch err = server.close()) {
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io::printfn("error closing socket %s", err);
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}
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}
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ThreadPool{THREAD_COUNT} workerPool;
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if (catch err = workerPool.init()) {
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io::printfn("error setting up thread pool: %s", err);
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return;
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}
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while (!shouldQuit) {
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TcpSocket? client = tcp::accept(&server);
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if (catch err = client) {
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io::printfn("error accepting client %s", err);
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continue;
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}
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//readInput(&client);
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workerPool.push(&handleThread, &client);
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}
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}
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fn int handleThread(void *args) => @pool_init(mem, 65536) {
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TcpSocket *client = (TcpSocket*)args;
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readInput(client);
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return 0;
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}
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fn void readInput(TcpSocket *client) {
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defer (void)client.close();
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char[BUFFSIZE] buffer;
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List{String} data;
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data.init(mem);
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while (try usz read = client.read(&buffer)) {
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data.push((String)buffer[:read]);
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if (read < BUFFSIZE) {
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break;
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}
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}
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processInput(&data);
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broadcast(client, &data);
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}
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fn void processInput(List{String} *input) {
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foreach (item : input) {
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io::printfn("%s", item);
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}
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}
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fn void broadcast(TcpSocket *socket, List{String} *messages) {
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foreach (msg : messages) {
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int pos = 0;
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while (try usz sent = socket.write(msg[pos:msg.len])) {
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if (sent == 0) break;
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pos += (uint)sent;
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if (pos >= msg.len) break;
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}
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}
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}
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-61
@@ -1,61 +0,0 @@
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module c3hat;
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import std::io;
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import std::net;
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import std::collections;
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fn int main(String[] args) {
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String host = "localhost";
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uint port = 9500;
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uint backlog = 100;
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bool shouldQuit = false;
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const int BUFFSIZE = 4096;
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TcpServerSocket? server = tcp::listen(
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host, port, backlog,
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SocketOption.REUSEADDR,
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ip_protocol: IpProtocol.IPV4);
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if (catch err = server) {
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io::printfn("unable to create server socket %s", err);
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return -1;
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}
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defer {
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if (catch err = server.close()) {
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io::printfn("error closing socket %s", err);
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}
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}
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while (!shouldQuit) {
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TcpSocket? client = tcp::accept(&server);
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if (catch err = client) {
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io::printfn("error accepting client %s", err);
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continue;
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}
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defer {
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if (catch err = client.close()) {
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io::printfn("error closing client socket %s", err);
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}
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}
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char[BUFFSIZE] buffer;
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List{String} data;
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data.init(mem);
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while (try usz read = client.read(&buffer)) {
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//io::printfn("buffer %s", (String)buffer[:read]);
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data.push((String)buffer[:read]);
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if (read < BUFFSIZE) {
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break;
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}
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}
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foreach (item : data) {
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io::printfn("%s", item);
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if (item.contains("quit")) {
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shouldQuit = true;
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}
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}
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}
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return 0;
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}
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